Announcing Ampersand Adventures [Orientation]
At SUA we've created introduction video games for freshmen for the past couple years, starting with Handy Andy and subsequently, Handy Andy 2 (which we won an award for). It was time to retire that egg and we took a new approach to our latest installment, Ampersand Adventure. It plays more like an interactive story with mini games. Originally I had put out the idea for Handy Andy and the Curse of the Black Squirrel, but alas, it was not to be.
I created the Simon Says music game (the last level) and laid the groundwork for the message queuing system that takes an array of messages and shows them in sequence to the user.
The game was written entirely in JavaScript, PHP, and AJAX using jQuery as the framework. We used SoundManager to manage sound effects. Check out the code to learn more about how we did it.
Kudos to the rest of the team, Ethan and Zach, for making another awesome game!
